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构建跨设备自适应游戏UI,支持多分辨率、安全区、手柄焦点导航和状态驱动更新。

game-ui-ux

game-ui-ux 是 SkillFeeder 收录的Agent Skill,来自 GitHub 仓库 gamedev-skills/awesome-gamedev-agent-skills,★ 7,737。构建跨设备自适应游戏UI,支持多分辨率、安全区、手柄焦点导航和状态驱动更新。适合游戏UI开发者。场景是设计与视觉 · Figma/UI。能做的事包括自动适配手机/电视/超宽屏的HUD与菜单布局、手柄+键盘双模焦点导航,无需鼠标也能操作、事件驱动式HUD更新,告别每帧轮询性能损耗。打开 GitHub 自行安装。

打开 GitHub

仓库
gamedev-skills/awesome-gamedev-agent-skills
仓库星标
★ 7,737
场景
设计与视觉 · Figma/UI
适合
游戏UI开发者
类型
Skill

能做什么

原文简介

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause me

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